Using a Video as a texture

Warning! I have figured out this is super slow and there is a better way to do this!!!!

I didn’t realize it was so slow until I watched it run on someone else’s laptop. It was baaaaaad.

I found a better way to do this, which is export the animation frames as a series of jpegs, and in Unity, if you drag and drop all those frames into your game, it will automatically make an animation object. From that you can set up triggers to start and stop it. Fungus has a command that sets animation triggers you can use, but if you’re like me and doing way too much in Lua, I made this:

 

But for archive purposes I’ll just leave this post here.

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I was able to import animation made in clip studio into my Visual Novel!

These are the steps I took.

  1. I exported the animation I made from Clip Studio Paint as an AVI2.0 mp4 (AVI1.0 doesn’t work).
  2. Created a cube in Unity and made a Fungus view screen like you would for a background image and resized it to fit. I couldn’t get just a normal plain to work.
  3. Dragged and dropped the video from My Project folder to the cube so that it uses the video for the texture.
  4. It doesn’t play unless you also add a script to the cube.

    It plays the movie texture when the scene starts and I set the option for it to loop.

Hope someone finds this useful. I was jumping around the room when I figured this out.

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[Tutorial] My Essential Clip Studio Shortcuts

Rotating the Canvas

If you’re familiar with drawing with physical paper, I bet you naturally turn the page while you’re drawing. That’s because you probably have a steadier, more confident stroke at that angle. Luckily, you can setup Clip Studio Paint to give you the same advantage as you draw digitally.

We first want to assign a key or set of keys to the rotate action in Clip Studio and then change the Wacom settings to that key.

Go to File->Modifier Key Settings

In this menu you have a lot of custom options available for any modifier key sequence you could think of. I decided to use Ctrl+Shift to Change tool temporarily to the Rotate tool.

Since I rotate my canvas enough to give anyone watching motion sickness, I added the modifier to my pen for easy access.

Open your Wacom Tablet Properties

If you don’t already see the Clip Studio logo in the list of available applications, I recommend adding it. With Clip Studio open in the background, click the plus sign on the right of the application list, select CLIPStudioPaint and hit OK.

In the screenshot above you can see I changed the setting for my top pen rocker-button to the Modifier… Shift + CtrlNow all I have to do is press and hold down on that button and drag on the canvas until I have the right angle.

Flipping the Canvas Horizontally

If you spend enough time looking at your artwork one way, I’m convinced your brain starts ignoring obvious mistakes. One way to trick your brain into looking at the same artwork as something completely new – getting a new perspective – is to flip the canvas horizontally.

Go to File–>Shortcut Settings
Navigate to View–>Rotate/Invert–>Flip Horizontal
Double click on Flip Horizontal and type whatever shortcut you want. I went with Ctrl+H since that doesn’t seem to be used for any other shortcut.

I like adding shortcuts I use often to my tablet buttons. To add it to yours,  first open your Wacom Tablet Properties

Pick a button on your tablet to assign the Ctrl+H needed to flip the canvas. In the dropdown menu, select keystroke… Add the sequence you picked, give it a name and hit OK.

 

Do you have a Shortcut setting you couldn’t live without? Let me know and I can add it to the list.

Here are some more you should checkout:

 

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