Fungus+Lua: Portrait Functions Coming Soon!

I’ve been working with Chris Gregan, developer of Unity Fungus, to refactor the stage portrait command so that you will be able to use lines like this to control your characters on stage:

All you have to do is add the Stage object to your Lua Bindings and you can refer to it as its default name “stage” or specify different names for your different stages if you have more than one.

You can also specify exact options in any order:

Hopefully soon my work will be merged into the master branch and everyone can use it.
Check out the progress in my pull request!

If you’re still confused about what this whole FungusLua thing is about. The Fungus YouTube Channel has a really good video covering its features:

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Robo-Rinku Visual Novel – SPRINT 03

Welcoming a new memeber: Kelly at BloomingNerd Studio!

Kelly is joining the team as our new project manager. He’ll bring some structure to the chaos and crush blockers with zeal. He has a Tumblr full of silly sailor moon screenshots (I highly recommend checking this out), a nerdy website where he blogs mostly about tabletop gaming, and a twitter. He’ll also be running a game at Gencon called The Superfun TV Adventure Hour: A game he developed based on the Fate System. Superfun TV Adventure will soon be published in the Fate Codex. I’ve played Superfun myself and it lives up to it’s name.

Writing

Transcription of the original chapters are finished so I can start using that as example text. We’re getting closer to having something that resembles a game!

Character Redesigns

At the top of the post are some sketches and one that I liked enough to color. That’s all you’re getting for now! :p

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Robo-Rinku Visual Novel – Sprint 02

Narrative
Editor-san wrote five-chapters worth of the original comic.
Yay Editor-san!

Code
I found a handy way to use the new Fungus Lua script to make the script-writing more streamlined.

You can use aliases to shorten existing function names.

You can define functions per Character and overload the function to offer the ability to specify which picture to use.

If you want to play with Lua yourself, GOOD NEWS! It’s in the latest 3.0 beta release of Fungus! Here is the impressive changelog listing the new features. I added the “Play from Selected” and “Stop All and Play” features 🙂 Check it out and give it a spin.

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