Robo-Rinku Visual Novel – Sprint 00

Editor-san and I are now working on the Robo-Rinku Visual Novel! I should call her Author-san since she’s doing the writing this time around, but she insists on being called Editor-san. The reason being this character from Monthly Girl’s Nozaki-kun:

Mitsuya Maeno being a dork
The worst editor in the world.


We collaborated on the script for the comic during the Webtoons Sci-fi contest, but I’m handing over the reigns to her while I work on the programming and art.

To keep us going, I’m going to write a little blurb talking about the progress we make every week. I also want to share our struggles with others that might want to work on a similar project. So here we go!

–Sprint 00–

My workplace uses agile methodologies to get stuff done, so of course I would use it on my creative projects! Basically, a sprint is a short time window to get a set amount of work done (measured in points), evaluate the work and then continue onto the next sprint. We just finished our very first sprint on the project with a whopping 9 points completed!


This week we:

  • Set up our sprint board on – It’s pretty darn useful for tracking your work wtih a team.
  • Printed off the old comic for review.
  • Investigated Lua scripting in Fungus – I definitely want to use it since I think we’ll be able to add dialogue faster than using the point and click interface in Unity.
  • Created the Private Github Repository to store story and code – No peeking until it’s done!
  • Planned our plan of attack on the project.

See you again next week with more!

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